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The life and times of ct. A treasure trove of spare thoughts doled out as loose change...minus the lint.

Tuesday, January 25, 2011

Recovery

Having ended last year on a physically dark note, I'm proud to say that my body is in full recovery mode - minus a cold this week.

ITB Syndrome

While not confirmed by a licensed and trained physician, it is my webmd based guess that the knee issues I have struggled with for months are due to ITB Syndrome. After a bit of research Saturday, I broke out my foam roller and used it along the length of the ITB.

It was a *really painful experience* and within 15 minutes I felt little pins and needles in my knee. Upon waking Sunday morning, I was surprised to discover my knee pain was completely gone. Healed...for a couple of hours. As I've continued to apply this method to the ITB, the pain is lessening and the duration of painless motion is also lengthening.

What does this mean? Well, I've strong hopes for a full recovery minus a surgical procedure. Jogging and light stationary cycling are back on the training agenda. I've a bit of fall/winter flab to burn off.

Ear Drums

I did have some issue this past fall with ear infections. I firmly believe it was related to not wearing ear protection during the DC Triathlon. The Potomac is a filthy river and I can only imagine what horrors made a home in my ear canals.

In December, the Ear specialist discovered a small hole in my ear drum. It was attributed to weak tissue from a series of tubes I had placed back there as a child. The drum has healed up, which puts swimming back on the table.

As I said, last year ended on a physically dark note.

New Semester

Computer Vision kicked off to a good start. We covered projective space and homography and some basics of linear algebra (dot products, cross products, and determinants). The expectation will be to utilize Matlab for the programming. A bit of a bummer for me, but that's how it goes.

Short Story

The short fictional piece has been brewing once again in the head space. More progress should be made on it soon as the story is starting to demand my attention. I'm not sure what I'll do with it. I may try to publish it through a scifi/fantasy short story publication or I may just post sections of it on this blog. We'll see.

Video Game(s)

More progress was made on the game this past weekend. I implemented my first Cg Shader to support texture splatting. It works like a champ as seen below:



texture splatted terrain Cg Shader using a 4 color channel map and 4 environmental textures


Combined with a functional AI, I should be closer to having a demo worked together for Surphaze to plug the player and physics into the demo. We'll see what the year brings but, so far, it's gotten off to a great start.

I've also started working on a smartphone live-action game that should be a hell of a lot of fun. More details will surface as I get the code put together.

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